Guy Fox

PLATFORMS:
Mobile and Browser

ENGINE:
Construct 2

TOOLS USED:
Photoshop, Krita, Graphics Tablet, Pyxel Edit

DURATION:
2 weeks

COMPLETION:
2019

TEAM SIZE:
3

Role:
Implementation/Development, Art, Testing


Project Information


Guy Fox is a endless runner style mobile and browser game, which coincided with Guy Fawkes night. Guy Fox must propel himself into the sky and collect as many rockets as possible, but avoid remote control drones.

My roles for Guy Fox were creating the game’s art and implementing gameplay adjustments. For the game’s art I created game objects such as the player character which is frame by frame animated and game objects such as fireworks, thrusters and enemy drones. I also worked on the UI, for aspects such as the warning indicators, collected fireworks and health. For gameplay I was primarily focussed on the random generation and patterns of the collectables and enemies.

Click here to play Guy Fox on Beano.com!