Electrio
PLATFORMS:
Mobile and Browser
ENGINE:
Construct 2
TOOLS USED:
Construct 2, Photoshop, Krita,
DURATION:
3 Weeks
COMPLETION:
2019
TEAM SIZE:
3
ROLE:
Art, Game Development/Design, Implementation
Electrio is a connect the positive’s to negative’s puzzle game.
The game includes 30 levels at 3 progressive difficulty levels.
For Electrio my roles were as mainly as artist and making gameplay adjustments and polish. Most of the work was bringing the game on-brand with the Beano, and including the character Rubi and her father as protagonists to provide context to the gameplay.