Chocoblocks
PLATFORMS:
Mobile and Browser
ENGINE:
Construct 2
TOOLS USED:
Photoshop, Krita, Graphics Tablet, Pyxel Edit
DURATION:
2 weeks
COMPLETION:
2019
TEAM SIZE:
3
Role:
Art, UI, UX, Gameplay Features, Testing
Project Information
Chocoblocks is a tetris style game released before Christmas 2019 with a chocolatey theme. Reaching certain score milestones in game will reward the player with a special chomper style block which can eat the chocolatey tetris pieces.
My roles for Chocoblocks included art, UI, UX and some gameplay adjustments. Each tetris shape is represented by a unique type of chocolate, with many based on British classics.