Chicken Clicker
PLATFORMS:
Mobile and Browser
ENGINE:
Construct 2
TOOLS USED:
Photoshop, Krita, Graphics Tablet, Pyxel Edit
DURATION:
2 weeks
COMPLETION:
2019
TEAM SIZE:
3
Role:
Art, UI, UX, Balancing, Testing
Project Information
Chicken Clicker is a incremental game about creating rubber chicken honks.
For Chicken Clicker my focus was creating art assets, adding gameplay features and balancing game values. The art side of the project included UI, such as building buttons, achievements (both buttons and pop-ups), upgrades and text. I also created the backdrop for the game’s menus.